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Water
As I slowly made my way through the game, I couldn't help but notice a particular element that kept forcing it's way into the story in some form or another. That element was water. Yes, water. Whether it be hidden in the words of the game, taking the shape of Squall, or even materializing itself on screen, water seemed to have it's own role in the wonderful complexity of this game. A Connection
First and foremost, H2O can be found in the names of three very important characters: Squall Leonhart, Laguna Loire, and Raine Leonhart Loire. That's right, every member of Squall's birth family has a name which reflects this element in some way. Observe:
Squall ~ A brief sudden violent windstorm, often accompanied by rain or snow.
As you will notice, there is one key factor connecting all three of these things: Rain, much in the way that Raine Loire is the only real link between her husband Laguna and her son Squall. Laguna is away while she gives birth to Squall, but she dies before he is able to see the child. As a result of this, Laguna and Squall never know each other as father and son. Raine is the only one who knew of the blood relation between Squall and Laguna. In this case, water can represent the relationship that these three automatically share by being family. Blood is thicker than water, yes, but who says water can't also represent this bond? Symbolism
In my opinion, water is the perfect element to represent Squall and his overactive emotions. Water can take so many shapes and forms, one moment it can be the most serene and peaceful thing on the earth, while the next it can be a vicious and deadly storm. One element is so many very different things. In the same way, Squall has many contrasting aspects which all make up one person.
Sitting Water
Water in this form, peaceful and settled water, is Squall as he appears to others. Cool and collected. Calm and introverted. Controlled. As long as you leave it alone, it will remain like this. As soon as you touch it, it's perfect surface is gone. As soon as Rinoa touches Squall's heart, his seemingly perfect surface is gone too and we realise that Squall is not quite so cool and collected as he once seemed. Storm
The symbol of a storm also resembles Squall's emotional state at times. When he loses Ellone, his world comes crashing down. He feels lost, alone, unsure, confused, a million different things at once. A storm consists of rain and wind and hail flying in every different direction, much in the way that Squall's emotions would have been when he lost the most important person in the world to him, his sister Ellone. Once again, the storm brews up inside of him when he loses Rinoa. When he realizes that he has a chance to save her, he becomes careless and spontaneous. In the same way that we can not predict every little action of a storm, nobody could guess what Squall would do in order to save his beloved. Ice
This is the way that Squall is percieved by others. An icy uncaring guy, unwilling to comfort you, or to have you depend on him. But Rinoa warms his heart, and melts the ice to reveal his soft interior. Rain
Period A is the first part of his life, everything up until he meets Rinoa. This rain represents tears. No doubt that Squall cried many of these as he suffered his seemingly incurable sadness at the loss of his sister. Even if he didn't physically cry, his heart sure did. Period B is his life after Rinoa's entrance into it. It is then that he finally finds peace and grows as a person. In the same way, gentle rain provides a sense of peace and utter tranquility. The storm is over and has been calmed into something beautiful. Fog
Appearance
The only scene in the game which contains actual physical rain is Squall's dream sequence of when he was a child. It involves him standing outside of the stone orphanage alone muttering to his sister, wondering why she left him, telling her that he's going to be okay and that he'll take care of himself even though it is clear that there is no chance of his words reaching her.
I'm...all alone. But I'm doing my best... I'll be ok without you, Sis. I'll be able to take care of myself. (...I didn't turn out ok at all.) ...Sis Elle..." |
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Content and Design belong to Sarah unless otherwise stated. Squall Leonhart, Final Fantasy VIII, and all related indicia © Square-Enix (Squaresoft) 1999+. Leon, Kingdom Hearts, and all related indicia © Square Enix 2002+. | |||||||
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